A quick unboxing of the Xbox One X Project Scorpio Edition. We’ll have our thoughts and review of the console in the days to come with a quick snippet of our first impressions later today.
Angry Joe aka Joe Vargas the popular YouTube star of the channel Angry Joe Show has found himself in a bit of controversy with fans demanding more “Angry Reviews” which have been his trademark. In this reviews Angry Joe reviews a video game in which he gives his honest opinion. The Angry part of the review stems from Joe’s reaction to frustrating elements in a game. Be it level design, writing, graphics etc. Over the years the reviews have become more involved with sets, costumes and even parody sketches. What led to the controversy was Angry Joe announcing he was taking a break from making these “Angry Reviews” which take a long time to produce, while he took a much needed vacation. He stated he would still be supporting the channel with other content such as movie reviews, trailer reactions etc. If you clicked this article frothing at the mouth expecting us to bash Angry Joe you’re going to be disappointed.
A small group of viewers have been flooding the comments sections accusing Angry Joe of being a sellout, only caring about money, not caring about his fans and abandoning the very thing that brought about his stardom. While it is normal to be saddened by having less of something you care about it is illogical to respond in the manner many people out there have been. In the video above you can watch Angry Joe going into great detail how he has produced 10 “Angry Reviews” this year already match what he has done in total years prior. Deciding to not make something is well within his right. If you donated to Angry Joe through Twitch you can stop at any time. There’s a grand sense of entitlement and ownership viewers on YouTube have. Some feel since they’ve “been there since the beginning” or have “been watching for years” Joe Vargas owes them something. He does not. He created a form of entertainment that you consumed and enjoyed or did not enjoy. If you’re not running Adblock on your computer or phone they in some part yes the ad that ran helped him. But in return you got X amount of minutes of a video. Many want to see Joe fail. Lose all his subscribers and be gone from YouTube entirely. You’re allowed to think that, just as he’s allowed to manage and create whatever type of content he desires on his channel. The channel is called Angry Joe Show, not Angry Joe Reviews and screams about video games. Regardless if that brought about his fame or not. Those video are always there to see if you want the “Old Joe”.
Joe at time can be his worst enemy. The video at the top has close to 19,000 dislikes. Disabling comments on his YouTube channel angered many. To his credit he addressed the controversy and even refers to 2014 when he stated on Twitter he would never disable comments. He pointedly states if he was a sellout he would turn comments back on and let people argue over and over in the comments which would generate more revenue. Right or not he is trying to moderate the community to make sure the comment section does not get out of control. Ironically though many accuse Joe of not being “real” and a shill. His video addressing the controversy is about as “real” as it gets. You can audibly tell the frustration in his voice, read some of the comments in the gallery above. It’s baffling, it’s hard to understand what goes into making and creating content for YouTube. Sure some people out there churn things out at various quality. It’s hard to feel sympathy for someone who is making thousands of dollars while for some it takes months to make that amount. To his fans in taking a break from the “Angry Reviews” he is coasting on lower quality videos that veer away from the likes of his core audience. There is a big disconnect between YouTubers and viewers. They’re much more accessible than film and tv stars. This media genre is still evolving and has more growing pains to go through. The video on the left by another popular YouTuber Boogie2988 , gives a good glimpse of what other YouTubers think of the controversy.
Though we may seem a biased in defending Joe, we understand where the hate is coming from, as vile as it may be sometimes. It’s the same backlash fans of musical artist have when they’re favorite band does not sound like previous albums. If the Angry Joe Show is no longer appealing to you, speak your peace, dislike the video if you actually watched it and move on. But don’t attack someone verbally with insults. He is not taking anything from you. It was never yours to begin with.
After patiently waiting for days Bioware and EA have unveiled the Mass Effect Andromeda Initiative. What started out as a trailer has now turned into an interactive site where you learn more about the backstory of Mass Effect Andromeda.
Upon completion, you’re rewarded with a “pathfinder grade” helmet, as pictured above. If you’ve been starving for some Mass Effect news this is a great way to delve deep into the world and earn yourself a nifty prize. Mass Effect Andromeda can’t come soon enough.
EA and Bioware have posted on the Mass Effect website an email sign up called the “Mass Effect Andromeda Initiative”. Along with a youtube video detailing the journey from the Milky way our home to Andromeda where we must end up.
The fine print states: “The Andromeda initiative is currently seeking recruits. Registered recruits will be among the first contacted to receive critical mission information, special training opportunities, and will also be eligible for reward upon program completion. Orientation begins Nov. 7”
Breaking down the text we can deduce the usual email updates, screen shots and other news linking to the mass effect website. The part that caught my eye was the “special training opportunities”. Could this be a hint of some type of demo or interactive app? Having to wait till next year to play Mass Effect Andromeda, any bit of Andromeda we can get our hands on we’ll take.
UPDATED: Since the release of this article No Man’s Sky has been brought into the spotlight once again by the Advertising Standards Authority in the UK. When first publishing this article we mentioned the deceitful marketing by Sony. Now it seems others have taken issue with what many have seen all along. To clarify this is just a probe and no wrong doing has been found yet. Let this be a lesson to game companies and publishers to have better dialogue with fans of what their product actually is. Fancy trailers are nice but in the end gamers want a good game. Who knew.
Original post: published sept 13, 2016
No Man’s Sky is a direct result of marketing gone wrong. Doing his best Peter Molyneux impression, Sean Murray co founder of Hello Games buried his game from the start. The marketing was deceitful and did not represent the game accurately. Now that’s not to say it deserves all the backlash, but they do deserve some. I don’t know Sean Murray but I believe that he never intentionally exaggerated the scope of what No Man’s Sky would be. Games are complicated endeavors with millions of lines of code not to mention art work, production costs etc. The marketing by Sony also contributed heavily to players disdain. Though everything seen in that trailer is possible the intersecting cuts made the game appear to be far more action oriented. Whereas those moments are spread out considerably.
Some of the most recent memories of over promising and under delivering have been at the hands of the aforementioned Peter Molyneux. Promising grandiose claims in Fable and then issuing an apology to fans when those visions could not come to fruition. The core of the issue comes down to marketing a game long before it is actually available. Sean Murray at the time most likely believed he would be able to incorporate all the features he was stating. But nowhere was it a written contract that these features would be final. The best way to determine a product is through peer reviews and if you can, rent a game and for pete’s sake stop pre ordering games!!!! Publishers do everything they can to incentivize gamers to purchase a product that is sometimes years away from release. Many of those who pre-ordered No Man’s Sky were disappointed because the product they got was not the one they had pre ordered months, perhaps a year before. Misleading trailers before launch exacerbated the issue. Showing a universe filled with life when you spend much of the game wandering alone. My problem with the game was not being alone, it was the utter crushing repetition.
Despite the issues with Fable and No Man’s Sky we should not want people like Sean Murray and Peter Molyneux to change. People like them create amazing experiences and pour their heart and souls into projects. They truly want to deliver revolutionary experiences. In the days of samey shooters, developers; especially indie developers need to explore their creative freedoms and not be held back for fear of backlash. No Man’s Sky is not a bad game. Their were some truly awe inspiring moments, like fixing your ship and leaving orbit for the first time, or fighting space pirates hot on your tail. Was it what we all wanted it to be? No. But that a liar does not make. Just an over ambitious guy who wanted to make a killer game for people to enjoy. The Fable games were not bad games, and if you’ve never played them definitely try them out if you can. With less marketing hype, revealing games closer to launch (like Fallout 4) and open dialogue from developers it can help create more positive experiences.
Today Microsoft announced its latest Xbox One S bundle featuring Minecraft. Despite everyone already playing Minecraft the game continually sells well every month. This Xbox One S bundle is a great way to get those still waiting to upgrade to the new console. The bundle includes a downloadable copy of not only Minecraft for Xbox One but also a downloadable copy of Minecraft beta for Windows 10. The system itself has a 500gb hard drive. Not great but at least it’s priced correctly at $299. Considering the target audience for a Minecraft console the price had to be low in order to incentivize parents to get it for their kids come holiday season. The bundle also includes 13 favorite community packs including Halo Mash up and Festive Mash up. While not the “sexiest” of bundles be sure it’ll move a decent amount of xbox one s’ come holiday season.
Today, Tuesday September 20th 2016 marks the latest and last expandable content for Destiny. We will be having a review up soon. The expansion comes with all the regular trappings. New gear, new raid and an improved storytelling campaign in the vain of The Taken King expansion. The Taken King went a long way to rectify the sins of vanilla Destiny’s story, or lack there of. Have you had a chance to check out the game? What are your first impressions? Let us know in the comments section. In the meantime we’ll see you starside.
The eagerly anticipated new south park game which was scheduled to come out sometime in December has now been delayed to Q1 2017 according to the Ubisoft blog. The reasoning behind it was for quality purposes. The usual “the team needs more time, to meet expectations of fans.”
In the end it may not be a bad thing the game is delayed. With so many big titles (Titanfall 2, Battlefield 1, Gears of War 4) coming out this holiday season competing for customers wallets the game may fair better in the early months of 2017. Best to have a well polished game and take the hit of a delay, than release a sub par title during the holidays that quickly gets forgotten. South Park fans will just have to wait a little longer to get their hands on the Fractured But Whole.
With only weeks till release Recore to many is an amalgam. Its debut last year at E3 was filled with fancy CGI that gave no hint to what the game was about. This past E3 Microsoft delivered about a 60 second sizzle reel that showed some of its mechanics but not much; combined with a $40 price tag people are concerned about the quality of the game. After hands on time with Recore at Nerd HQ the game showed signs of promise but revealed very little again.
In Recore you play as Joule Adams awoken from cryo sleep on a planet Far Eden that was to be the new home for humans. Something has gone wrong, most of the “corebots” that were supposed to be helping terraform the planet are instead hostile. From there, your journey begins. Recore at its heart is part platformer and part shooter. The demo I had hands on time with was low on the platformer side and heavy on the shooting side.
The shooting mechanics were enjoyable with more to it than just holding down the trigger. Different types of robots need different types of ammo to effectively take down. The ammo was mapped to your a,b,x, and y buttons. This provided a nice change of pace then simply blasting everything in sight with little or no thought. The platforming pieces came into play when I needed to scale a wall. Thanks to a jet pack Joule can double jump and one of her trusty corebots can help sling her against walls and carry her higher up. In the demo there was a male voice giving Joule directions so perhaps she is not alone on the planet or it is an AI of some type. The demo did not make this part clear. Hopefully Microsoft will release more information on Recore before it is available to get a better feel for what the game actually is. The Gamescom demo did not show much more than what had already been seen with the exception of a couple more core mechanics. These core mechanics gave a hint to the upgrade system of the corebots adding new abilities.
Though my time was enjoyable I could see myself growing weary of all the jumping and shooting. The world needs to be rich and enticing in order for me to keep going back. Microsoft and the developer have held back talking about any more of the story and world behind Recore. Hopefully that choice was made to preserve the experience when playing the game for the first time and not because there’s not much more to talk about.